Bio Shader

GLSL Shaders, Unity

Role : Designer



Visual explorations 2D/3D generative using shader in Unity.


CCA, based on Cyclic Cellular Automata by Fisch, Gravner,  Griffeath '91


Physarum Agent simulation, the algorithm based on "Characteristics of Pattern Formation and Evolution in Approximations of Physarum Transport Networks" by Jeff Jones, 2010




Sound by


Kenchakaj – piano & electronics), Teerapat Parnmongkol – Persian Oud), Nitcha Tothong – electronics

from our basement free improv session during a pandemic 2020.


Physarum Agent simulation: Kengchakaj Kengkarnka


3D instancing:

Kengchakaj Kengkarnka


Special Thanks: arsiliath–Psychobiotik compute workshop

© 2009–2021 NITCHA TOTHONG