Bio Shader

GLSL Shaders, Unity

Role : Designer

2020

 

Visual explorations 2D/3D generative using shader in Unity.

 

CCA, based on Cyclic Cellular Automata by Fisch, Gravner,  Griffeath '91

 

Physarum Agent simulation, the algorithm based on "Characteristics of Pattern Formation and Evolution in Approximations of Physarum Transport Networks" by Jeff Jones, 2010

 

 

Credits

Sound by

CCA:

Kenchakaj – piano & electronics), Teerapat Parnmongkol – Persian Oud), Nitcha Tothong – electronics

from our basement free improv session during a pandemic 2020.

 

Physarum Agent simulation: Kengchakaj Kengkarnka

 

3D instancing:

Kengchakaj Kengkarnka

 

Special Thanks: arsiliath–Psychobiotik compute workshop

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